Tuesday, January 18, 2011

Lenovo's Chinese eBox console suffers delay, here's how its camera-based games might play (video)


We had nearly forgotten Lenovo's Eedoo spinoff and its China-bound video game console, seeing as how it failed to meet a planned November 2010 unveiling, but IDG News reports that the motion-sensing eBox hasn't slipped Lenovo's mind -- it's just been pushed further into 2011. How far? If we were to guess, we'd say Q2 2011, and the video above spells out why. Seemingly by coincidence, we were just sent this footage of a game called Flyimal, built on the Unity Engine as a collaboration between 3D asset company Mixamo and 3D gesture recognition company Omek Interactive, and -- get this -- running on "the first [console] to be made by the Chinese for the Chinese market and due for launch by Q2 of this year." We can't think of many game systems that fit that description, to be honest. There's not a lot to look at here, but we imagine PrimeSense and competitors will be perusing the video soon, noting that the machine captures precisely 15 points on a user's body for its gesture recognition algorithms... and wondering if there's a third dimension to any of that movement. Read Unity, Mixamo and Omek's statement after the break.

Continue reading Lenovo's Chinese eBox console suffers delay, here's how its camera-based games might play (video)

Lenovo's Chinese eBox console suffers delay, here's how its camera-based games might play (video) originally appeared on Engadget on Tue, 18 Jan 2011 13:02:00 EDT. Please see our terms for use of feeds.

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