Canabalt, if you haven't played it (play the Flash version now!), is a game all about collisions, and moving at incredibly fast speeds. Developers (or curious players) might be interested in Tuning Canabalt (part 1 & part 2), a series of blog posts about the fine-tuning of Canabalt's game mechanics. (The third part hasn't been published yet, incidentally.) The open-sourcing of Canabalt means that developers can finally take a look at the clever code behind the game.
Interestingly, this release, despite it being dressed up as Canabalt being open-sourced, seems to be more about the game library behind Canabalt: Flixel. Flixel is an open-source library for Flash game development, but it was ported to iOS for Canabalt. While there are no shortage of game engines and libraries for iOS, Flixel will make a great addition.
In other news, until the end of today, you can take advantage of the Indie iPhone Holiday Sale. Six great games are available for just $0.99, and 30% of revenue (after Apple's cut) will be given to the Child's Play charity. If you want to get your hands on a cheap copy of Canabalt, Solipskier, Drop7, Eliss, Osmos, or Spider, now's your chance -- over $30,000 has been raised for Child's Play so far!
Canabalt and Flixel for iOS open-sourced, and the last day of Indie iPhone Holiday Sale originally appeared on Download Squad on Sun, 02 Jan 2011 09:10:00 EST. Please see our terms for use of feeds.
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